Gamification of Education
Presentation
3rd World Farmers
3rd World Farmers
Developers:
University
of Copenhagen IT
students.
Description:
Simulates mechanisms that cause poverty.
Location developed:
At
the University of Copenhagen in Denmark.
Year:
Spring
of 2005.
Why Created:
1.3rd world
farmers suffer.
2.Harsh
environment.
Player have to :
Grow
crops. “Smartly”
Goals:
Collect
Money and invest.
Challenges:
Wars,
Corrupt Officials
Rules:
Grow and build your Infrastructure.
Outcomes:
Prosperity of the farmers.
Hardships:
World
Prices Drop.
Choices:
Lose
the Crops.
Action:
Take opportunities.
Critique:
Put
you in farmers shoes.
Rating:
Simulates
the harsh environment.
Demonstration:
Conclusion:
put you in farmers shoes.
Gamification is helping.
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